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A retired Microsoft engineer is training an AI to master Robotron: 2084, an incredibly difficult arcade game about a robot uprising



Eugene Jarvis hasn’t made a game in around a decade, and is enjoying a well-deserved retirement, but in the 1980s especially this guy made the most brilliant and brutally tough arcade games around. Defender, Robotron: 2084, NARC, Smash TV—all very different, all excellent, and every single one will kick your ass and gobble quarters like there’s no tomorrow.

Even in this company, Robotron: 2084 is arguably the toughest challenge of all (and as with Defender was co-developed with Larry DeMar). Released in 1982, the game is a chaotic top-down twin stick shooter featuring 8-way movement and firing: You play as a genetically engineered mutant trying to save the last remnants of humanity from the robotrons, a human-created race of robots that turned around and wiped out most of the planet.

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