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Cities: Skylines 2 boss says they ‘completely overestimated’ the Unity engine’s capabilities



In the wake of Cities: Skylines 2’s shaky launch and mixed reception, developer Colossal Order and publisher Paradox Interactive have parted ways, with a new dev, Iceflake Studios, stepping in to continue patching the city builder.

The issues with Cities: Skylines 2 ranged from poor optimization to an absence of modding support to a perceived lack of features (at least when compared with the original) to its Bridges & Ports expansion being delayed for more than a year.



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