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An indie asking for $250,000 is ‘a drop in the bucket’ says Tunic’s publisher, but indies are in a ‘survival’ era because companies think that ‘isn’t profitable enough’ to fund



Indie games survived the theoretical “indiepocalypse” of 10 years ago and they survived the influx of AAA escapees of five years ago, and if we were going to coin a new era of indie games right now, it’s “survival,” says the CEO of indie developer and publisher Finji, Rebekah Saltsman, and not in the fun crafting-survival way either.

“The era is survival, and we’ve been here for way longer than people want to think about,” Saltsman said in an interview with PC Gamer. “For a long time it’s been ‘just wait, it’s going to be better in ___’ and then fill in the blank with a year, which is always 12 to 18 months out.”



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